Punchdrunk were asked to create an immersive experience inspired by the game Resistance 3 to promote its release.

Using the myriad of tunnels underneath Waterloo train station, we explored the role of the audience as player, participant and character to create a unique survival horror experience that transcended theatre and gaming.

The empty shell of a space was turned into a post apocalyptic world with an abandoned hospital, a giant storage room full wall to ceiling of boxes, science labs, survival camps, caves and factories.

Groups were told to stick together as they struggled to send a message to the allies. The longer you survived the more you’d see…


Creative Team

  • Directors

    Hector Harkness and Katy Balfour

  • Designer

    Livi Vaughan

  • Sound Designers

    Stephen Dobbie and Sam Andrews

  • Lighting Designer

    Lee Jones

  • Wired archway covered in paper in a dark room
    Sony Gallery image Photo by Stephen Dobbie
  • Dark room full of various building structures
    Sony Gallery image1 Photo by Stephen Dobbie
  • Large desk in a dark room with various sound equipment
    Sony Gallery image2 Photo by Stephen Dobbie
  • In a dark room, someone in sanitation overalls sits at a desk with a mini tv
    Sony Gallery image3 Photo by Stephen Dobbie
Go to Punchdrunk Internacional


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